Earlier this week, Jay Wilson, the director of Diablo III, said he was leaving the title while still remaining at its publisher, Blizzard. There was a lot of cheering in the game's official forums, because video games are not that different from sports, where fans openly root for people to lose their jobs after a disappointing year. And Diablo III, whose development history stretched more than a decade, was dogged by technical problems, a dissatisfying endgame, and an always-on Internet requirement deeply resented by those most likely to shout their disappointment.
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