The original version of Karateka launched on an Apple II two decades ago and helped show that video game design could deliver idiosyncratic, narrative experiences. Back then, both Apple and video games were in their toddler stage, stumbling around trying to figure out what they could do.
Now, both the medium and the tech company have become juggernauts in their own rights. And, after news broke that creator Jordan Mechner was working on a Karateka re-make, a collective fear popped up. Namely, that this fondly remembered game may not survive a re-imagining for the present-day.