The Smartest & Dumbest Things Capcom Did In 2012Holden Miller12/21/12 7:00pmFiled to: Year in ReviewCapcomKotakucoreStreet FigherResident Evil2012 Year in gaming193EditPromoteShare to KinjaToggle Conversation toolsGo to permalinkSo close, Capcom, and yet so far. 2012 had the potential to be a real banner year for the developer. Starting from the top with a new numbered Resident Evil that had strong buzz, a Street Fighter crossover that had the potential to be another Marvel vs. Capcom, and the 25th anniversary of Mega Man, they had all their zombie ducks in a row. But big success just wasn't in the cards, whether it was the failure of Street Fighter X Tekken to catch big traction in the market, the critical disappointment that was Resident Evil 6, or an almost complete absence of Mega Man. What happened?Capcom started the year strong with Resident Evil: Revelations for the 3DS, as well as the strange-but-fun Asura's Wrath. Street Fighter X Tekken was not a bad game—Mike Fahey gave it a "Yes" in his review—but it failed to grab a large audience like SFIV did, at Capcom's own admission. Most unfortunate was the underwhelming Resident Evil 6, which had the chance to be one of the year's biggest titles and instead seemed to pass by with a whimper. While we got a Mega Man social iOS game, and an 11th hour fan made Street Fighter crossover, expect Capcom devotees to demand a big Mega Man release from the company in 2013.