Welcome to the Best of Kotaku, where I round up all of this week's best content.
This week's best image is what I imagine baby Gordon Freeman looks like. Look at him. All adorable and rosy-cheeked. Go on. Look at him. knitetgantt's adorable creation was found with the help of Blue Dog's Eyes.
Moving on to our Best Of content this week, we kick things off as usual with a comment from the community.
Our favorite comment of this week comes to you from bakagaijin, who commiserates with harsh working conditions:
As someone who works in Japan, I'm not surprised by these complaints. Granted it's a different industry, but I can completely understand.
I'm in this unique position where I work both in the public and private sector simultaneously. My company is private. And honestly I don't have too many complaints outside of some weird, arbitrary and contradicting rules. Nothing too serious. I suppose every company has issues regardless of country.
But the public sector? What a mess. Bureaucracy masters. How anything gets done at any level is beyond me. But I won't get too into that. The comment about work loads and physical labor strikes a cord with me.
Now I'm lucky enough to not have to work the hours as my co-workers, nor do I have the same workload. But they are worked to the bone. They arrive at 5am, and don't leave until 9, 10pm at night. And they do this 7 days a week, usually. 6 if they are lucky. They are utterly exhausted, forced—and I do mean forced—to stay and work these ridiculous hours even if there is no need. And I won't even get into the needless activities, meetings and paperwork that needs to be done on a daily basis.
It's the old Japanese way of doing things that still permeates, and is what I think is holding back these companies, cities, etc. Change doesn't come easy here. People hate the way things are done; I hear complaints all the time. But nobody knows how to stop the terrible cycle.
There are many companies who are changing. Have changed. Internationalization has forced this change, in a way. But there is still a lot of old-schooler's that are doing things like they did 40 years ago, and it is literally killing them.
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Stephen tells us how David Petraeus is portrayed in the latest Call of Duty. More »
Luke Plunkett marvels at how far video games have come. More »
Patricia Hernandez enjoys Black Ops II as a well-made game, but also as a thoughtful one. More »
Kate Cox gets comfortable with the teamwork in Natural Selection 2, and enjoys even just watching the game. More »
Stephen shares his impressions of Black Ops II's Zombies mode. More »
Stephen Totilo makes a case for how Black Ops II is basically like Mass Effect given its depth of choice. More »
Jason Schreier loves the Wii U and his ability to multi-task with it. More »
Stephen shares ten things he loves and hates about the Wii U so far (updates to come). More »
Kirk smites the sinners and praises the saints of games who follow the ten commandments of video game menus. More »
The non-gaming employees of Gawker play around with the Wii U for the first time. More »
Jason reports on Metacritic's refusal to take down a review and score that don't even exist anymore. More »
Jason loves the gorgeous and fun new New Super Mario Bros. U. More »
Stephen finds Nintendo Land to be like a nifty instructional guide to the Wii U. More »
Kirk explores the house in Gone Home to learn about its inhabitants. More »
Evan Narcisse explains how the Riot team wants to strengthen the lore in League of Legends. More »
Isaiah Cartwright answered your questions about Guild Wars 2 live on the site. More »
Patricia Hernandez tells us all about the next DLC. More »
Luke Plunkett was left unsatisfied by his Black Ops II ending. More »
Patricia likes the Zombie mode in theory, but it fails in practice. More »
Patricia dives into what she likes and doesn't like about multiplayer. More »
Jason explains that perhaps the best thing about Persona 4 is that it is a seductive escape from reality, but still grounded in very familiar, real-life ways. More »