I've always felt strangely about Doom 3. On the one hand, it was a fairly revolutionary game, graphically. The lighting was striking. On the other hand, it looked kind of gross: humans in the game were starkly lit with strange, bump-mapped faces and odd, robotic movements.
But is that a bad thing or does it add to the ambiance? Does the game's look stand the test of time, or is it a strange artifact from a simpler time? Here are some animated GIFs from the recently-released Doom 3 BFG Edition running on an Xbox 360. We'll let you, the Kotaku readers, decide.