Seeking Credit—Where It is Due—as Two Blockbuster Games LaunchOwen Good9/28/12 9:00pmFiled to: Anger ManagementXcomborderlandsBorderlands 22K GamesElizabeth tobeytweetFb122EditPromoteShare to KinjaToggle Conversation toolsGo to permalinkYou probably don't know Elizabeth Tobey. She didn't voice an outrageous character or design an outlandish weapon in any video game you're currently enjoying. But she did, legitimately, have a hand in the creation of —or at least stirring up the desire for—two big 2K Games hitting shelves right now. And she didn't get the credit she deserved. Tobey was a longtime 2K Games community officer (going back to 2006—basically when 2K Games was formed) and, full disclosure, her dog cameoed in a Kotaku 'Shop Contest earlier this year. In the spring, she moved on from 2K to Trion Worlds for a better gig, before the release of two big games she was working on for 2K—Borderlands 2 and XCOM: Enemy Unknown.