Six months ago, gamers helped veteran game developer Christian Allen meet his small team's $200,000 Kickstarter goal, a goal he hoped would enable them to create a throwback to the wonderful, super-realistic, tactical, plan-or-be-killed shooters of old. They would call their new game Takedown and want to make it into sort of a 21st century old-school Rainbow Six.
Compete · Ian Walker
Street Fighter V Players Are Divided Over R. Mika’s Unusually Powerful Dash
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