The biggest thing Dark Souls (and spiritual ancestor Demon's Souls) has going for it is that it's hard as shit. Suffering through countless deaths to the end is a serious badge of honor. So when the series' director said earlier this week "I am thinking about whether I should prepare another difficulty that everyone can complete," plenty of people flipped the hell out at the idea of Dark Souls getting an "easy mode."
Well, now Namco's saying something was lost in the translation of Hidetaka Miyazaki's comments. Namco, the game's publisher, got on the batphone with London's Metro, which originally reported the remarks, to say they were mistranslated.
Namco says Miyazaki's actual comments should have read that "I am thinking about how to make everyone complete the game while maintaining the current difficulty and carefully send all gamers the messages behind it."
Metro replied that: "We're not sure we believe it was a translation error, but if the uproar from fans has been enough to convince Miyazaki that an easy mode is a bad idea then we'd be happy to think we helped convince him."
Miyazaki backtracks over Dark Souls difficultly level [Metro.co.uk]