Imagine a Defender-style video game where you had to jog across the entire floor of a building to play it. No, wait; don't imagine that. One Japanese-born game designer already did. And it's pretty great.
Based on drawings that Keita Takahashi came up with, the folks at Babycastles—who periodically put up exhibitions of beautiful and weird video games in New York City—spread out a side-scrolling shooter over 20 screens in Manhattan's Museum of Art and Design. Players then had to hunt down and scramble to the screens where the action continued in order to win.