Developers Can "Kick Ass" Without Corporate Overlords Messing With Everything

Not that this is a new idea - it's where a lot of the appeal of AAA devs going indie lies - but it's nice to remember that as annoying as the endless stream of Kickstarter projects are, and as big as the risks are for both developers and consumers, there's an upshoot to the whole thing.

One that manages to entirely avoid the kind of death-by-focus-testing blandness that afflicts so many big-budget games.

Fargo: "Without corporate interruption, we're kicking ass" [GamesIndustry]