It was meant to be the "first triple-A, hundred-million-dollar-plus, free-to-play, micro-transaction-based MMO," according to the studio's celebrity boss, Major League Baseball all-star pitcher Curt Schilling. But plans for "Project Copernicus" vaporized when Schilling's studio—makers of Kingdoms of Amalur: Reckoning went under back in May.

Since then, screenshots and even this trailer concept have leaked out, showing what 38 had in mind, even if Schilling himself said the game wasn't in any kind of a playable state. Here now is a series of three videos uploaded to YouTube by someone who appears to be a former 38 Studios artist. His team is especially proud of how they optimized "Jottunhessen" (third video), another realm within the game. They should be. Maybe this would have changed how people view free-to-play games.

Jottunhessen concept

Jottunhessen optimized