The Best of Kotaku, This WeekS

Welcome to the Best of Kotaku, where I round up all of this week's best content.

My, my, Mario. You're looking quite dapper. That look is really working for you. Big thanks to Adam Marton, aka chaos13, for coming up with it. And to Corey for finding it.

Moving on to our Best Of content this week, we kick things off as usual with a comment from the community.


The Best Comment From The Community

Our favorite comment of this week comes to you from Xaif for an opinion on that whole "can video games be considered a sport" thing:

I've often had this discussion of what actually constitutes an activity as a sport with friends, and the best conclusion we came to was "if you have to change to a specific type of footwear, then it's a sport." By that I mean wearing something such as high heels or dress shoes will severely disadvantage you compared to those wearing specialised footwear. If you think about it, every physical sport in existence does require you to wear some style of footwear (or none in the case of water sports and gymnastics).

Regarding chess and stupid things like dressage as a sport, I don't consider them to be, they're more just entertaining pastimes. Just because something contains competitiveness doesn't automatically mean it's a sport. There's competitiveness in almost every aspect of life, doesn't mean everything is a sport.

And a major downfall of chess being a sport is that it's not a level playing field, one person goes first and one person goes second, which results in the first turn advantage inherent in most turn based games. There's no way to get rid of this either. Yet if you look at proper sports everyone is equal in starting conditions - track events, water sports, even in team based games you swap sides half way through to balance out any advantage there may have been.

Furthermore, as for video games being regarded as a sport - no. At its most basic level it boils down to who can press a button faster. And everyone presses a button in the same way, the only difference is speed, the technique in which you do it has no effect on the outcome at all, it's a digital response. Of course this is an incredibly dumbed down version of gaming, but I hope the idea behind it shines through - technique is an integral part of any sport. This counter-argument can be applied to chess as well, every person can ultimately make the same move once a move has been decided, and I guess this is something that is a positive for supporting something like shooting as a sport - everyone cannot execute the exact same shot.


When a PlayStation Hit-Maker Created a Facebook Game...They Tried Not To Pull a Zynga

The Best of Kotaku, This Week

Stephen Totilo talks about Facebook game Outernauts' energy model and similarities to Pokémon. More »


My Awesome Sister is the Zelda Gymnast and Yes, She's a Lifelong Gamer

The Best of Kotaku, This Week

Laura García Rodriguez Blancas tells the story of her sister, the Zelda olympic gymnast. More »


How Dawnguard On The PC Can Help You Rediscover Skyrim

The Best of Kotaku, This Week

Kirk Hamilton revisits Skyrim thanks to the PC release of Dawnguard and a couple of really pretty mods. More »


What In The World Is Final Fantasy? A Beginner's Guide To The Biggest RPG Series On The Planet

The Best of Kotaku, This Week

Jason Schreier explains the ins and out of the Final Fantasy franchise. More »


It's Not A Glitch. It's A Feature. It's Art. It's Beautiful.

The Best of Kotaku, This WeekS

Patricia Hernandez talks about the amazing beauty of video game glitches.More »


Sound Shapes: The Kotaku Review

The Best of Kotaku, This Week

Evan Narcisse enjoys the trippy, rhythmic experience that is Sound Shapes. More »


A Whole New Way To Play Video Games: Standing Up

The Best of Kotaku, This Week

Kirk Hamilton explains the importance of standing desks, and how they could be the optimal video gaming set-up. More »


For Women Like You: Identifying with Lollipop Chainsaw's Heroine, Juliet

The Best of Kotaku, This Week

Patricia Hernandez tells us the harrowing way she relates to Lollipop Chainsaw's Juliet. More »


Kotaku Hardware Battles: MMO Gaming Mice

The Best of Kotaku, This Week

Mike Fahey sizes up three difference mice. More »


The Case For Video Games as an Olympic Sport

The Best of Kotaku, This Week

Stephen Totilo makes a case for video games to become an Olympic sport, with developers bringing up good points for and against it. More »


The Tomb Raider Reboot Could Use a T-Rex

The Best of Kotaku, This Week

Evan Narcisse is worried that Lara has lost some fantasy elements. More »


The Other Far Cry 3, A Baffling PopCap Mystery And Other Gaming Secrets

The Best of Kotaku, This Week

Superannuation reveals interesting Far Cry 3, PopCap and other industry secrets. More »


Terrifying True Tales Of Survival From The Front-Lines Of DayZ

The Best of Kotaku, This Week

Kirk gathers some intriguing stories from players' experiences with DayZ. More »


They Were Laid Off From Their Game Company. Now They Want To Change The Way We Play.

The Best of Kotaku, This Week

Jason tells us about a group of laid off Obsidian employees who are going on to create separate games that let their respective players interact with each other. More »


BioShock Infinite Update: Multiplayer Modes Cut, Gears Maestro Joining. But Should Fans Worry?

The Best of Kotaku, This Week

Kirk breaks news of BioShock Infinite changes. More »


Playing XCOM: Enemy Unknown Was Worth The Speeding Ticket I Got Last Week

The Best of Kotaku, This Week

Kate Cox checked out XCOM: Enemy Uknown and noted a seamless blend of a modern-day strategy game with the nostalgic roots of the franchise. More »


2012 Has Been a Great Year For a Little to Mean a Lot in Video Games

The Best of Kotaku, This Week

Evan notes the successful games this year that have made great use of minimalism. More »


Five Reasons I Can't Stop Playing This New Strategy-RPG

The Best of Kotaku, This Week

Jason tells us why he enjoys Growlanser Wayfarer of Time so much. More »