The Tomb Raider Reboot Could Use a T-RexEvan Narcisse8/08/12 12:15pmFiled to: Tomb RaiderLara CroftSquare EnixCrystal DynamicsPS3Xbox 360Top1712EditPromoteShare to KinjaToggle Conversation toolsGo to permalink I'm worried that Lara Croft won't ever get to fight a dragon again. And that she'll never go back to Atlantis. Everything we've seen so far from the gritty Tomb Raider reboot due out next year seems to indicate that the Crystal Dynamics is burning the fantasy trappings off of the action franchise. And that shouldn't be the case, because Tomb Raider thrives on unreality. Now, I've argued before that the quiet, sparsely populated stretches of past Tomb Raider games have been amongst the best parts of the franchise. A sense of wonder feels easier to communicate when there's fewer jabbering humans around. So far, the impressive forests and wreckage shown in Tomb Raider demos have doubled down on a naturalistic realism. Even the threats that Lara comes up against—staving off starvation, surviving harsh weather, sexual assault (even if it's not called that)—have been more as down-to-earth. There's been dirt smeared over everything. And that's one approach to making a re-imagined origin story more believable.