Microsoft Has Spent Millions Bringing Halo 4 To Real Life

The upcoming Halo 4 live-action series will cost between $5-10 million to produce, reports the Los Angeles Times today in an excellent new feature about Microsoft's ambitious new project.

Halo 4: Forward Unto Dawn, which will preview this Thursday at Comic Con and launch October 5, is a prequel that re-creates the first invasion of the game's enemy alien force, the Covenant. Unlike the now-dead Halo film, Forward Unto Dawn is actually happening: it was produced and shot this spring in Vancouver, Canada.

"We want this piece to do all the things that a game, by virtue of being a game, can't," ex-Warner Bros. and current Forward Unto Dawn exec Lydia Antonini said to the LA Times. "When you have real people, you can have real stakes and make connections."

The series, which stars Canadian actor Daniel Cudmore, will be broken up into five 15-minute segments that will eventually be combined with extra footage to make a 90-minute feature film.

"It's really important to us that this is a stand-alone product that can make money on its own," said Matt McCloskey, director of franchise business management for Halo 4 developer 343.

Check out the LA Times article for more photos of the upcoming series.

‘Halo 4: Forward Unto Dawn' will be the first ‘Halo' movie [LA Times]