The world of massively multiplayer online games keeps getting, well, more massive. We've come a long way since I first picked up the genre eight years ago. World of Warcraft may still dominate the traditional monthly susbcription market, but free-to-play multiplayer worlds of all kinds boast tens of millions of subscribers worldwide.
At E3 last week, I saw demos of a half dozen games each claiming to be a unique, fresh entry to the space. The interesting thing is, in a sense, they all really are. Every game I saw was easy enough to sit down at and pick up the basics of, but each and every game I saw also had at least one surprising or new-to-me feature, whether in settings or skills. From singing to space, here's a look at what unique features RaiderZ, Otherland, Grimlands, and 3000 AD: Line of Defense bring to the table.
I almost missed out on RaiderZ, but I was running early for my appointment to play Neverwinter, and Perfect World was able to put me on RaiderZ in the interim.