For many online games, the selling of in-game items, in-game gold, and personal information is a problem. It sounds like it's a problem in free-to-play online title Cocoloa because the game is now trying to combat that with bans that last three decades.
In a message on the game's official site, the game's operators note how banned players, get new online IDs and new IP addresses so they can sign up for new account.
In particular, the game's operator cites two "obstinate" online sellers: RMT 2U and RMT 181. Both of these apparently have websites through which they sell virtual goods.
Starting today, Cocoloa's operators promise that it will unleash thirty year, "complete" bans when it confirms the dealing of in-game items or currency. The operators want the gaming experience to be safe and fun for players—and the bans to last until middle age.
Obstinate gold farmers are probably not too worried about the threat of a thirty-year ban. And thirty years? Why thirty years? The game probably won't even be around thirty years from now. The gold farmers, however, will.
Cocoloa, which was recently in beta, went live last week.