Small, well-crafted indie games can be great about delivering unfiltered experiences. In Adam Saltsman's Canabalt, you ran and jumped until you couldn't any more. With Jason Rohrer's Passage, you wandered around a pixellated world that represented life's journey, meeting a spouse and making your way together until that stopped, as it ultimately has to.
Kinja is in read-only mode. We are working to restore service.