Confusing their passion for base complaining is my moral error and I apologize for that. The truth of the matter is, I do just as much complaining as any video gamer. I just have a much larger megaphone through which to yell it. I've often felt that this is a community with a chip on its shoulder, committed to proving its disenfranchisement in every relationship. Yet if I view that resentment as illegitimate, I shouldn't be fueling it.
Nor should a guy like Phil Fish, the creator of Fez who recently said "gamers are the worst fucking people." Nor should the former Mass Effect producer insulted the whole community when she told them to quit fantasizing about being producers. I'm aware the latter comment was made at Game Developers Conference, essentially a gathering of professionals. She still addressed her statement to gamers at an event covered by the press.
A video gamer's idealism may be overreaching. It should never be impugned. It is as much a manifestation of this great interactive medium as it is the catalyst for it. That sounds like a lot of marble-mouthed malarkey, when what I really mean is, we can't shit on the indispensable resource that sets this art form apart from all others, even if its tone sometimes screeches into the eardrums.
Yet if we should consider our complaints carefully, I think the constituency should, too. I don't want to say everything becomes a cry-wolf situation—Capcom's recent behavior with its downloadable content is plainly shitheaded. Ubisoft's longstanding, patronizing DRM policy is, likewise, offensive to legitimate customers.
Please, however, examine and question what is actual disrespect of your time, interest, support and patronage, and what simply disappoints your expectations. I'm not telling you to find something positive in your thoughts. But it doesn't have to be something negative, either.