At the end of the Game Developers Conference, everyone is usually exhausted. I sure was—it had been five long days of standing and walking, of typing and recording and listening, of engaging in long, heated conversations about video games. Also long, heated conversations about Buffy, which seemed to be the most popular non-game subject for the conference.
But by the end of the day Friday, I was beat. I had one more appointment—to meet with Shawn McGrath and David Kanaga to spend an hour playing Dyad. It was an intense, jarring, tripped-out, and weirdly soothing experience, and wound up being a great way to end the week. This is a game to watch, and to play when it comes out.
I've written about Dyad before on Kotaku Melodic, but that was before I'd played the game. Now that I have, I can report that it is indeed fantastic, and also that it's yet another game that aims (and succeeds) at simulating an intense drug trip. The video above gives a good breakdown of how it works—stick around after the title screen to see some gameplay.