This unique mixture of Hollywood magic and comic book sensibilities has been the hallmark of the Max Payne franchise since the first game hit the PC way back in 2001. The bullet-time feature caught my attention, but that sexy cinematic style is what kept me playing. Without it, Max Payne is just another third-person shooter.
Thankfully it looks like Rockstar is doing a fine job of building upon the strong foundation created by the first two games, crafting a truly cinematic experience that bleeds in and out of actual gameplay in seamless fashion.
Now I'm excited all over again.