Another week survived! It's particularly momentous because it was the Game Developers Conference all week, during which we brought you the most interesting segments, speeches, panels and news.
Below you'll find a summary of this week's best content—including a hefty stack of the GDC content—as well as a return of Comment of the Week.
We'll be continuing to ask for you input and nominations on the best community activity week to week, so thanks to everyone who participated. And for those of you who didn't, no hard feelings.
Want to suggest an article, comment, tweet, or any other content on Kotaku to be featured for a weekly Best Of nomination? Drop me a line at firstname.lastname@example.org with the subject line of "Best Of Nomination." Or any other subject line that will help me sort through and search for them. I'm not too picky.
You'll have to forgive them. They're from Barcelona.
Patricia Hernandez considers the value of memories and experiences in her evaluation of To The Moon. More »
What kind of crazy, pointless things can you do with the new Mario/Portal mashup? Our video producer, Chris Person, spends some time with the game to show you. More »
I found a very adorable and funny video that pokes fun at SWTOR. More »
You knew this day would come. Toshi Nakamura interviews the hacker that cracked the Vita. More »
After news of Peter Molyneux's departure from Microsoft arrived, Luke Plunkett dove into the idea of why this is a good thing. More »
Luke Plunkett tells us a hilarious Game Developers Conference story in which Suda meets an...unexpected guest. More »
Evan Narcisse explains Sid Meier's takeaway from gamers' nit-picky play styles. More »
Did you know that Bastion was originally a gardening game? Kirk Hamilton explains the story behind this odd beginning. More »
Former first-person shooter creator wants to see more love games, not war games. More »
Brian Ashcraft interviews Phil Fish about his negative comment toward Japanese games. More »
Luke Plunkett explores just how deep the rabbit hole of changes in Assassin's Creed III will go. More »
Kate Cox offers some expert advice before you start playing Mass Effect 3. More »
Kate Cox goes on an impossible journey to save the world from Reapers in Mass Effect 3. More »
I survived the apocalypse, and then traveled in the dust-filled city of Haventon. More »
Mike Fahey takes two separate fighting worlds head on. More »
How do you ensure that Borderlands 2 has the same amount of "whoa" that the first title did? Owen Good interviews the Gearbox devs to find out. More »
Jason Schreier talks storyline and characters with Ken Levine. More »
Owen Good contemplates what the potential of a "Steam Box" would mean. More »
Stephen Totilo rains on your parade when he finds out that the "Steam Box" was just a hopeful rumor. More »
The new iPad will undoubtedly be great, but Jason Schreier isn't convinced that it will win the hearts of console gamers. More »