When you first spin up BioShock Infinite later this year don't expect to see the recently-announced retro-difficult 1999 mode on the main menu. That's because it's so tough Ken Levine doesn't want "the non old-school, hardcore gamer" stumbling into it.
Kotaku · Mike Fahey
From Introversion Software, the makers of Prison Architect, comes Scanner Sombre, a game involving navigating an underground cave…
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