At first blush, the environs and first-person perspective of puzzle platformer Q.U.B.E. might look familiar. The game tasks you with manipulating a series of colored three-dimensional cubes that have various effects on the environment. It looks to me like living inside a Rubik's Cube and Stephen Totilo liked it when he laid eyes on it this summer. Q.U.B.E.'s the first game supported by Indie Fund—the collective of all-star independent developers—to make it out into the wild, so there's a strong chance that it'll be worth your cash.

Q.U.B.E.