And so we come to the end of our "Best Game Music of 2011" series, where tradition dictates we crown a victor. I'm only half-serious, of course; it's all but impossible to say what the best anything is, and that's doubly true of something as ephemeral and subjective as music. But all the same, Jim Guthrie's soundtrack for Superbrothers: Sword & Sworcery EP was hands-down my favorite video game soundtrack of the year.
It was at once dark and brooding, mysterious and beautiful. Guthrie's mix of undulating synthesizers, grinding and looping square- and sinewaves, plunking guitars, and human voices moved in lockstep with the game's naturalistic art style and enigmatic atmosphere. Sword & Sworcery was designed around Guthrie's music just as surely as it was around its puzzles, art and story. It was this tight, soulful artistic harmony that made S&S EP my favorite game of the year, and my nomination for Kotaku's Game of the Year.