The Colourful, Robotic Art of Killzone 3S

It's funny, considering Killzone 2 was so bleak, Killzone 3 remains one of, if not the best-looking game on the PS3, an explosion of vibrant colours and, amazingly given the franchise, style.

Part of that is thanks to the guys at art studio Karakter, who we've featured here before, but it's also down to the work of Miguel Angel Martinez Monje, the principal concept artist at Killzone developers Guerilla Games.

Monje has been involved with the franchise since 2004, and since then has been a big player in determining the series' trademark look.

You can see a gallery of his Killzone 3 work above, while his personal site has examples from previous games in the series.

To see the larger pics in all their glory (or so you can save them as wallpaper), right-click on the "expand" icon on the main image above and select "open in new tab".

Fine Art is a celebration of the work of video game artists. If you're in the business and have some concept, environment or character art you'd like to share, drop us a line!

You can contact Luke Plunkett, the author of this post, at plunkett@kotaku.com. You can also find him on Twitter, Facebook, and lurking around our #tips page.

The Colourful, Robotic Art of Killzone 3S

The Colourful, Robotic Art of Killzone 3S

The Colourful, Robotic Art of Killzone 3S

The Colourful, Robotic Art of Killzone 3S

The Colourful, Robotic Art of Killzone 3S

The Colourful, Robotic Art of Killzone 3S

The Colourful, Robotic Art of Killzone 3S

The Colourful, Robotic Art of Killzone 3S

The Colourful, Robotic Art of Killzone 3S

The Colourful, Robotic Art of Killzone 3S

The Colourful, Robotic Art of Killzone 3S

The Colourful, Robotic Art of Killzone 3S

The Colourful, Robotic Art of Killzone 3S

The Colourful, Robotic Art of Killzone 3S