Passing the Buck in a Culture of DismissalNicole Leffel11/03/11 5:00pmFiled to: Guest editorialStreet FighterGenderTopFb8111EditPromoteShare to KinjaToggle Conversation toolsGo to permalinkThis weekend I had the good fortune to attend NYU Practice, a fantastic in-depth conference on game design. I was repeatedly surprised at how clever the solutions were to the presented challenges. The lessons were both insightful and, more importantly, applicable as a game designer working for a social games startup. The NYU Game Center really hit the ball out of the park, and I can't wait to attend next year.If I felt a sour note over the course of the weekend, it was only during the panel on Street Fighter, a moment Kotaku covered earlier this week. The Q&A had just opened up after a great discussion about the hypertuning required to balance a competitive fighting game for tournament-level play. The first question, lobbed up by professor and game designer Matt Parker, was about misogyny's damaging effect on the Street Fighter community.