They've made yet another game called GoldenEye again, which should have the smart shopper wonder what the deal is. Is James Bond's fourth game called GoldenEye worth getting, let alone worth the name of the first great game to bear that name?
Stephen Totilo, who had the Nintendo 64 original just about bolted into his system back in the day—mostly for the single-player: To be clear, this is a storyline remake of the movie that inspired the first, beloved Nintendo 64 GoldenEye game. It is not a level-for-level reconstruction of Rare's creation. It's also not the miserable GoldenEye: Rogue Agent released in 2004 by EA. This is, instead, an Xbox 360, PlayStation 3 modified re-release of last year's very good, formerly Wii-exclusive James Bond game (Read our review of it from last year.) You get your multiplayer in this one, split-screen for up to four people, and online up 16, with all the Bond Golden Guns and oddball side characters you'd want. You get a new feature: Mi6 Missions that construct combat or stealth challenges in 11 of the game's multiplayer maps and reward players for score, with all sorts of difficulty modifiers available to make things tougher (these are the equivalent of Arkham City's Riddler challenge rooms, Bond-style).