One of the surprise hits of 2010, Monday Night Combat is getting a sequel that its creators don't exactly call a sequel. They call it Super Monday Night Combat, an evolution of the third-person shooter they launched on Xbox Live Arcade in 2010.
The game has changed. It is intended, this time around, to be a PC gamer's delight. Look out, League of Legends or DotA 2. This is supposed to be free DotA that packs heat.
Launching in the next several months or so, Super Monday Night Combat will be a free-to-play shooter with more elements of the Defense of the Ancients-inspired gameplay that popularized the 2010 vision of a futuristic sport, a DotA-with-guns that powered a sort of NFL of tomorrow.
"Looking back at Monday Night Combat, for Super Monday Night Combat, we thought, 'Where can we evolve the game?'" John Comes, creative director at Super MNC studio Uber Entertainment told Kotaku in a phone interview. "We decided to add more MOBA to it." That is… they decided to bring their shooter closer to the roots of DotA, MOBA or whatever label you want to use for an increasingly popular genre of multiplayer team combat games that involves shepherding parades of minions through a battlefield to destroy an opponent's base.
Super MNC will retain the third-person shooter perspective of Uber's first game but will switch to a five on five format, from its predecessor's six on six. Announced only for Windows PC so far, it is being tailored to encourage the more complex and thoughtful gameplay that is stereotypically the domain of the computer game as opposed to the blockbusters on consoles. (For the record, we liked the first game.)