There are some games we at Kotaku love writing about. Skyrim's one. Assassin's Creed. Whatever Atlus game our Mike Fahey's obsessed with this month.
And then there are games like Dragon's Dogma which we pass around coverage duties of like soldiers passing around the hand grenade that just fell into their foxhole.
There's something about Capcom's Dragon's Dogma that just doesn't click with a lot of Team Kotaku. It might be the game's awkward name, but if we hated games for their weird names, we would never have written a nice thing about Mass Effect. It might be all the brown in Dragon's Dogma. There hasn't been a Japanese game with this many earth tones in it since Dig Dug. It might be because the game seems dreary, but so did Demon's Souls and one of our crew nominated that for 2009 Game of the Year.