Half Minute Hero Won't Let Me Doom the WorldS

Many role-playing games ask us if we want to save the world. Even the parody role-playing game Half Minute Hero, which I love, and which was ported to Xbox Live Arcade asks this question. Help the Time Goddess banish evil? "Yes" or "no"? As if "no" was an option...

Half Minute Hero Won't Let Me Doom the WorldS

I started playing the XBLA version this morning, mostly to check out the new art-style (I prefer the throwback Super Nintendo look of the PlayStation Portable version, which, thankfully, you can toggle back on).

I decided to say "no."

Half Minute Hero Won't Let Me Doom the WorldS

No dice.

Half Minute Hero Won't Let Me Doom the WorldS

This is funny but it's also on-the-mark. So many role-playing games purport to let us make choices. But how often are the choices they present no choice at all?

You have a half-minute to answer.