When Japan Does Star Wars, Things ChangeS

In 1987, Namco released Star Wars in Japan for the Famicom, a title that took more than a few liberties with the movie trilogy's storyline. Sounds outrageous, but one look at the game's manual art and everything was suddenly OK.

Why? Because the lizards, scorpions and pterodactyls you're fighting—and that aren't exactly canon —are so damn cute, that's why. As is cute little 80's anime Luke, cute little 80's anime Han Solo (and his GIANT EYEBROWS) and, best of all, a handy galactic map that I'm sure many of you are already hastily pointing out is totally WRONG.

The complete manual to this game, never released outside Japan, can be viewed at the Video Game Den (via Game & Graphics and Fuck Yeah Famicom).

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When Japan Does Star Wars, Things ChangeS

When Japan Does Star Wars, Things ChangeS

When Japan Does Star Wars, Things ChangeS

When Japan Does Star Wars, Things ChangeS

When Japan Does Star Wars, Things ChangeS

When Japan Does Star Wars, Things ChangeS