COACHELLA | INDIO, CA: A view inside the Playstation tent during Day 3 of the Coachella Valley Music & Arts Festival... several days before the great PSN outage of 2011. (Photo by Michael Tullberg/Getty Images)
After days of intermittent service, the Playstation Network's complete outage rolls into its second day today with no new updates from Sony.
A visit to the Playstation Network website or attempt to sign on lands you a "server maintenance" message, though the official Playstation blog's latest... More »
Elk River, Minnesota Pastor Eric Dykstra has "no problem bribing people with crap in order to meet Christ," which is why hitting up The Crossing Church for Easter Sunday services could win you a Nintendo 3DS. More »
In today's absolutely flawless, perfectly scupted edition of Speak-Up on Kotaku, commenter Kadin wonders if gamers have set their expectations so high that no developer can ever hope to satisfy them completely. More »
Amidst the swell of hype over Nintendo's next console and the release of Valve's latest masterpiece, Sega and High Voltage Software release Conduit 2 for the Wii. More »
We've been sold on Rez creator Tetsuya Mizuguchi's celebration of music and movement since we saw Child of Eden at E3 2010, so each additional trailer is just a bittersweet reminder that we don't have yet. More »
It is with great misplaced pride that I report that I am the first Kotaku writer to suffer from a dead Microsoft Kinect. Also, it's incredibly difficult to get a close-up picture of the Kinect with the sensor powered on. More »
In a series of screens you might have seen in the latest issue of Edge Magazine, Max Payne shows himself to be a man of many faces, outfits, and hairstyles. More »
We haven't seen the controller for the next Nintendo console. (Nintendo hasn't sent it over to us yet. Thanks for nothing, Miyamoto!) But we've been stitching together the snippets of info we're picking up from people who do know what the controller is like. More »
Slinking through shadows solo, tossing bullet casings to distract, hiding bodies: SOCOM 4's few stealth levels offer a completely new take on the 9-year-old squad-based shooter series. More »
I don't know if I'll ever be sold on the idea that motion-control in first-person shooters can provide any greater fun or any means of shortening the genre's tactical learning curve into something more instinctive. More »
I played a bit more of SOCOM 4 today, though what I'm really wanting to do is finish playing through Motorstorm. That game really has its hooks in me. –Brian Crecente
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