My pre-holiday vacation is over, and our daily Speak-Up on Kotaku returns! Today commenter Gaston explores the very real dangers of drinking and gaming.
Let me tell you about the promise I made.
Typical weekend night. Got home late, but not too late. Drunk, but not too drunk. Tired, but not tired enough to sleep.
I did what anyone would do.
I took out my laptop and played some Fallout 3. Things went alright. I could have done better sober, but I didn't die. I did a lot of wandering, got a little bit actually accomplished, and went to bed content.
A few days later, when I played again, someone was missing.
"Dogmeat?! Dogmeat!" Surely he couldn't just disappear. He must be stuck running into a building or something.
Damn you, shitty pathfinding.
Comb the area. Search every crevice.
"DOGMEAT WHERE ARE YOU?"
And suddenly it dawns upon me. Dogmeat isn't here. Not only did I fail to protect him, but I forever recorded that failure onto my Quicksave slot, made the process irreversible.
In my drunken stupor, I changed a temporary inconvenience into an eternal tragedy. Dogmeat would never be back. Never again would I hear his joyful bark. And I was alone. Terribly, tragically alone.
So let this be a lesson to all of you. I have promised to never drink and game again - not in an open-world game with permanent death. Your companions are simply too valuable.
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