It's common knowledge that GameStop is reliant on the used game trade to stay afloat, but if you ever needed hard numbers to put it in perspective, here you go.
Releasing its latest quarterly financial results, the global games mega-retailer has revealed that the sale of pre-owned games and hardware accounted for 47.4% of the company's total profits.
In dollar terms, that's $250.2 million in profit, which is a lot more than the company made from the sale of new games, which "only" brought in $182.4 million.
Makes it easy to see why the battle over "online passes" and "project ten dollar" is such a heated one, doesn't it? Take away those trade-ins and GameStop goes bust.