Making Team Fortress 2 Hats Turns Out To Be Very ProfitableMichael McWhertor10/21/10 5:40pmFiled to: ValveTeam Fortress 2PCMacTf2353EditPromoteShare to KinjaToggle Conversation toolsGo to permalink The recently launched "Mann-conomy" for Team Fortress 2 has quickly become a profitable venture for the community modelers who cranked out new weapons, hats and accessories for Valve's game. Valve just sent out royalty check to creators... and they're big. Five TF2 community members—Rob Laro, Shawn Spetch, Steven Skidmore, Spencer Kern, and Shaylyn Hamm—created new items for the game ranging from crocodile hats to jars of milk to sleek black rocket launchers, which players can purchase in-game. Two weeks later, some of these guys are sitting on royalties of up to $47,000 USD. Advertisement Advertisement Not bad for a mackerel wrapped in newsprint.Valve says that royalty payments exceeded PayPal's maximum deposit size, leading two community content creators to fly to Seattle to pick up checks in person.Unsurprisingly, Valve says we should expect more regular updates on the community created side in Team Fortress 2. Everybody wins... with money!