Can you recall the difference between Project Dark, Project Draco and Codename D? Can you tell your Shadows of the Damned from your Rise of Nightmares? We are past Tokyo Game Show 2010, but we are not past the confusion.
I spent last week on vacation, as far from the mother brain of Kotaku as you dear readers. From my distant perch I read the news about the hottest new video games being made in Japan.
As I observed the news from Japan, I had flashbacks to that grand American video game showcase event, E3. My flashbacks weren't to the real E3 2010 I attended in L.A. in June , but the simplified version of E3 2010 immortalized by Cracked.com with one image:
If two European development studios and two American ones could concoct the three video games above, could we look to other nations for more innovation?
September brought us the Tokyo Game Show and new looks at...
I guess it depends on how widely you distinguish the flavors of dark-but-gaudy monster/god/demon-fighting.
A week after TGS and I'm still struggling to sort it all out. A friend snarked that, as much as Western developers repeatedly re-make shooters, Japanese developers keep re-making Devil May Cry and Ninja Gaiden.
That's an oversimplification, of course.
This doesn't look like the stylish third-person action of Devil May Cry...
Nor does this...
But, in the same Tokyo Game Show week that we learn that the new Devil May Cry is called DmC, what are we supposed to make of Japanese designer Suda 51 asking us to shorten his Shadow of the Damned not as "SotD but as "DMD"?