To go along with the seven and a half minute long trailer, Konami also sends us ten new screens for Castlevania: Lord of Shadows, the most un-Castlevania Castlevania we've ever seen.

Not looking like Castlevania is probably a good thing. Attempts made to capture the look of the classic 2D series in three dimensions have generally failed. The way to make a good 3D Castlevania game is to not make a Castlevania game, which is good, as that's exactly what producer David Cox told us developer MercurySteam's plan was when we spoke to him last month at GamesCom.