id Unleashes Impressive Rage On The iPhone [UPDATE]Mike Fahey8/12/10 4:00pmFiled to: Quakecon 2010RageiPhoneid tech 5Id SoftwareQuakeconJohn CarmackPress playTop5112EditPromoteShare to KinjaToggle Conversation toolsGo to permalink During his keynote speech at QuakeCon 2010, id Software's John Carmack demonstrated Rage on the iPhone, running at 60 frames-per-second and able to "kill anything done on the Xbox or PlayStation 2."AdvertisementCarmack's demonstration, using the id Tech 5 engine, could possibly be the most impressive tech we've seen on the iPhone. Running on the iPhone 4 but easily run on the 3GS, the visuals indeed rivaled anything from the PlayStation 2 and original Xbox, and might even be able to give a few current-gen titles a run for their money.(UPDATE: Carmack later clarified that his impressive demo, shown here, is not running the full id Tech 5 engine; it is using its own tech that utilizes some of id Tech 5's elements, such as megatextures, but it's not the complete id-made engine that will be used the company's PC and console editions of Rage.)AdvertisementThe first Rage game for the iPhone will be a small "show-off" sort of title, with a larger game due out next year to coincide with the big game's release. For more of Carmack, be sure to check out our liveblog of the QuakeCon 2010 keynote.