How did developer Realtime Worlds go from creating violent free-roaming shooters like APB and Crackdown to working on the massive social gaming undertaking Project: MyWorld? They don't. It was the other way around.
Realtime Worlds' debut of the ambitious Project: MyWorld on Wednesday took a lot of people by surprise. Known for violent shooting games like APB and the original Crackdown, the concept of a project that seeks to recreate the entire planet as a virtual playground for social networking and social gaming seems slightly odd.