Insomniac Games, developers of Ratchet & Clank and Resistance, takes another look back at a game that never was. In this case, it's the original vision for Resistance: Fall of Man, formerly a time-traveling World War I shooter.
Insomniac CEO Ted Price and crew talk about the PlayStation 3 launch title's origins, a sci-fi shooter inspired by Paul Verhoeven's Starship Troopers and its swarm of alien bugs. The version of Resistance discussed in the latest episode of the company's podcast is more futuristic in some parts, more historic in others. Insomniac eventually wound up somewhere in the middle.
Watch as the Resistance team talk about the game's genesis, while concept artist Carlo Arellano laments the duck-headed original version of the Chimera and you get a rare peek at the WWI plans for the game.