A Sightseeing Tour of Halo: Reach

Today Bungie lifted the lid on the upcoming Halo: Reach multiplayer beta, which means we've got four dozen new images of the game, its maps and new game types that we can now show you.

Screenshots of three of the game's four new maps have already gone public. This gallery leads off with the fourth, Boneyard, and then shows gameplay on the rest of the maps. Finally, it gives you an idea of what to expect from the game's armory store and customization options.

A Sightseeing Tour of Halo: Reach

Boneyard, one of four new maps. It hosts the new Invasion game type, plus a Slayer mode.

A Sightseeing Tour of Halo: Reach

Boneyard, one of four new maps. It hosts the new Invasion game type, plus a Slayer mode.

A Sightseeing Tour of Halo: Reach

Invasion pits sides of six, Elites and Spartans, broken up into two-man fireteams.

A Sightseeing Tour of Halo: Reach

Invasion pits sides of six, Elites and Spartans, broken up into two-man fireteams.

A Sightseeing Tour of Halo: Reach

Invasion pits sides of six, Elites and Spartans, broken up into two-man fireteams.

A Sightseeing Tour of Halo: Reach

Invasion pits sides of six, Elites and Spartans, broken up into two-man fireteams.

A Sightseeing Tour of Halo: Reach

Invasion pits sides of six, Elites and Spartans, broken up into two-man fireteams.

A Sightseeing Tour of Halo: Reach

Invasion pits sides of six, Elites and Spartans, broken up into two-man fireteams.

A Sightseeing Tour of Halo: Reach

Generator Defense, played on the Overlook map, charges three Spartans with protecting three power generators, and three Elites with destroying them.

A Sightseeing Tour of Halo: Reach

Generator Defense, played on the Overlook map, charges three Spartans with protecting three power generators, and three Elites with destroying them.

A Sightseeing Tour of Halo: Reach

Generator Defense, played on the Overlook map, charges three Spartans with protecting three power generators, and three Elites with destroying them.

A Sightseeing Tour of Halo: Reach

Generator Defense, played on the Overlook map, charges three Spartans with protecting three power generators, and three Elites with destroying them.

A Sightseeing Tour of Halo: Reach

Generator Defense, played on the Overlook map, charges three Spartans with protecting three power generators, and three Elites with destroying them.

A Sightseeing Tour of Halo: Reach

Powerhouse is an all-purpose map set in a ransacked hydroelectric station.

A Sightseeing Tour of Halo: Reach

Powerhouse is an all-purpose map set in a ransacked hydroelectric station.

A Sightseeing Tour of Halo: Reach

Powerhouse is an all-purpose map set in a ransacked hydroelectric station.

A Sightseeing Tour of Halo: Reach

Jetpacks are now available, and useful in exterior maps such as Powerhouse.

A Sightseeing Tour of Halo: Reach

Jetpacks are now available, and useful in exterior maps such as Powerhouse.

A Sightseeing Tour of Halo: Reach

Assassination animations reward careful planning and skillful melee attacks. (Map: Powerhouse)

A Sightseeing Tour of Halo: Reach

Headhunter is a new game mode in which players retrieve skulls and take them to a collection point. (Map: Powerhouse)

A Sightseeing Tour of Halo: Reach

Stockpile is a variant of capture-the-flag; players must defend their cache of flags while adding to it by collecting neutral ones. (Map: Powerhouse)

A Sightseeing Tour of Halo: Reach

Stockpile is a variant of capture-the-flag; players must defend their cache of flags while adding to it by collecting neutral ones. (Map: Powerhouse)

A Sightseeing Tour of Halo: Reach

Swordbase is an interior map set in a multileveled building with a tall atrium.

A Sightseeing Tour of Halo: Reach

Armor Lock is a defensive ability that grants total invulnerability but immobilizes the player. (Map: Swordbase)

A Sightseeing Tour of Halo: Reach

Assassination animations reward careful planning and skillful melee attacks. (Map: Swordbase)

A Sightseeing Tour of Halo: Reach

Headhunter is a new game mode in which players retrieve skulls and take them to a collection point. (Map: Swordbase)

A Sightseeing Tour of Halo: Reach

Headhunter is a new game mode in which players retrieve skulls and take them to a collection point. (Map: Swordbase)

A Sightseeing Tour of Halo: Reach

Stockpile is a variant of capture-the-flag; players must defend their cache of flags while adding to it by collecting neutral ones.

A Sightseeing Tour of Halo: Reach

Stockpile is a variant of capture-the-flag; players must defend their cache of flags while adding to it by collecting neutral ones. (Map: Swordbase)

A Sightseeing Tour of Halo: Reach

Custom armor pieces for purchase with credits earned in multiplayer.

A Sightseeing Tour of Halo: Reach

Custom armor pieces for purchase with credits earned in multiplayer.

A Sightseeing Tour of Halo: Reach

Custom armor pieces for purchase with credits earned in multiplayer.

A Sightseeing Tour of Halo: Reach

Custom armor pieces for purchase with credits earned in multiplayer.

A Sightseeing Tour of Halo: Reach

Custom armor pieces for purchase with credits earned in multiplayer.

A Sightseeing Tour of Halo: Reach

After each match you'll see how many credits you earn for things such as kills, assists, capturing flags or other objectives, or being on the winning side.

A Sightseeing Tour of Halo: Reach

Daily and weekly multiplayer challenges devised by Bungie will deliver large credit rewards for completion.

A Sightseeing Tour of Halo: Reach

Armor customizations for Spartans in Halo: Reach.

A Sightseeing Tour of Halo: Reach

Armor customizations for Spartans in Halo: Reach.

A Sightseeing Tour of Halo: Reach

Armor customizations for Spartans in Halo: Reach.

A Sightseeing Tour of Halo: Reach

Armor customizations for Spartans in Halo: Reach.