In this week's installment of Speak-Up on Kotaku, Dracosummoner, Azel, Guru Smooth, and Taggart6 talks about the beauty of concept art, the sights pf pre-apocalyptic D.C., cello music, and Stargate SG-1.

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About Speak-Up on Kotaku: Our readers have a lot to say, and sometimes what they have to say has nothing to do with the stories we run. That's why we have that little box on the front page of Kotaku. You know, the one with "Got something to say?" written in it? That's the place to post anecdotes, photos, game tips and hints, and anything you want to share with Kotaku at large. Just make sure to include #speakup in your comment so we can find it. Every Wednesday we'll pull the best #speakup posts we can find and highlight them here.

One-Man Cello Ensemble Of Storms

Azel shares with us this amazing one-man performance of The Legend of Zelda: The Ocarina of Time's Song of Storms. This is some brilliant cello work, and getting the timing just right must have driven the performer insane.

Speak-Up On Kotaku: Concept Art, Zelda Cellos, Stargates, and D.C. Wastes

Stargate: Final Fantasy Tactics?

Guru Smooth believes that any video game plot can be turned into an episode of Stargate SG-1. Oh yeah? How about Mappy?

It's possible to turn almost any videogame into an episode of Stargate SG-1.

Final Fantasy Tactics? Goa'uld crashland in Ivalice thousands of years ago. The hibernate in crystal balls made of rare unobtanium on Ivalice. Anytime a life form puts enough energy into one of the balls it takes over the host. SG-1 investigates shortly after the Zodiac Braves activate the stargate.

Now it's your turn!

Speak-Up On Kotaku: Concept Art, Zelda Cellos, Stargates, and D.C. Wastes

Three Dog In The D.C. Wastes

Dracosummoner discovered during a recent trip to Washington D.C. that sometimes life imitates art.

Well, thank God, I had a wonderful time on a mission trip to Washington, D.C. last week, with about fifteen other people. (Bethesda seems to have done a great job representing the city in Fallout 3, though the National Mall is absolutely enormous in the real world, much more so than in the game.)

The first evening of our trip, after we arrived in D.C., it did not take me fifteen minutes before I saw someone who, in terms of appearance and dress, reminded me *exactly* of Three Dog. Good times!

Speak-Up On Kotaku: Concept Art, Zelda Cellos, Stargates, and D.C. Wastes


More Concept Art, Please

Taggart+6 just can't get enough of video game concept art.

I think more devs should release the concept art of their games once the game is completed. It gives the fans more insight into the development of the game and allows the devs to gain feedback on ideas they were considering but didn't end up using.

All in all a beneficial opportunity for both parties.