Pikmin? Made For Japanese Schoolgirls

GameCube strategy game Pikmin might have been inspired by Shigeru Miyamoto's gardening, but do you know why he made the game?

"Every once in a while, you want to make something that high school girls can get into," the famed Nintendo creator said at a recent symposium. The concept behind Pikmin, reports Japanese site 4Gamer, was to make something that they could play.

Pikmin, originally released in 2001, had a series of commercials in Japan that featured the tune "Ai no Uta" or literally "Love Song", which became a hit tune.

Oh, so how is my book on Japanese schoolgirls going? JUST GREAT, THANKS!

任天堂,宮本 茂氏が語った「ゲーム機を介したコミュニケーションの活性化」。新ハードを開発中との発言も出た,第13回文化庁メディア芸術祭「功労賞受賞者シンポジウム」レポート(New スーパーマリオブラザーズ Wii) [4Gamer via はちま起稿]