Final Fantasy XIII's Fiction, Fable III's Gameplay Detailed At GDCS

This year's Game Developers Conference is just weeks away and thanks to a slew of new additions to the schedule, it promises to be revelatory, particularly if you have an interest in Final Fantasy XIII or Fable III.

Final Fantasy XIII director and scenario writer Motomu Toriyama will be in attendance, explaining the "various processes involved in crafting the crystal mythos, creating the world of FFXIII, character design, and the development of drama between those characters." According to details from Toriyama's session, "The Crystal Mythos and FINAL FANTASY XIII," the director will also touch on "the direction he hopes to take in future projects."

Maybe we'll get some details on Square Enix's other Fabula Nova Crystallis projects, Final Fantasy Versus XIII and Final Fantasy Agito XIII, out of him?

One of 2010's other highly anticipated role-playing games, Fable III, will also get some attention from Lionhead Studios' Peter Molyneux and Microsoft Game Studios' Josh Atkins. Molyneux will talk about "[challenging] the validity of one long established game mechanic which Lionhead intends to replace with a more user friendly and modern iteration," hopefully offering us some new insight into Fable III.

Of course, we'll see Fable III in some form at next week's X10 event alongside a bunch of other Xbox 360 games.

Gamasutra highlights some of the other highlight-worthy sessions that will make this year's Game Developers Conference an informative blast.

Keep watch for our GDC 2010 coverage, which will run March 9 to 13 alongside the event.

The Crystal Mythos and FINAL FANTASY XIII & The Complex Challenges of Intuitive Design [GDC]