For a while there the only video we had of Supreme Commander 2 was the one that came out with the North American release date announcement, which featured nothing but actual gameplay and Gas Powered Games' Chris Taylor talking over it. Well enough of that. Gameplay is nice in a trailer, but without some high-quality CGI and symphonic music, how are we supposed to tell if a game is epic or not?
Kotaku · Mike Fahey
From Introversion Software, the makers of Prison Architect, comes Scanner Sombre, a game involving navigating an underground cave…
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