Resistance 2, Insomniac Games' follow-up to PlayStation 3 launch title Resistance: Fall of Man, reviewed better than the original sci-fi first person shooter. So why is Insomniac so bummed about reception to that game?
The developer's senior community manager James Stevenson tells Videogamer that it was the long-running fan reaction to Resistance 2 that weighed heavily on the team. Stevenson laments that "the overall opinion of it is that it was a failure by fans, that Resistance 2 was a failure, because maybe the expectations were so high for it."
Stevenson bemoaned that negative fan feedback to Resistance 2's design choices was "like your dog turned on you."
Personally, I wasn't as big of a fan of the second Resistance as I was the first, even in light of the ample multiplayer component that Insomniac added to the game. Fortunately, for Stevenson's mental health, I was probably lower on the rabid fan totem than the rest of the community.