• Click to view image 1
    Click to view image 2
    Click to view image 3
    Click to view image 4
    Click to view image 5
    Click to view image 6
    Click to view image 7
    Click to view image 8
    Click to view image 9
    Click to view image 10


    Send an email to Stephen Totilo, the author of this post, at stephentotilo@kotaku.com.

    Q-Games chief Dylan Cuthbert told Kotaku that the popularity of his company's just-launched PlayStation Home space nearly crushed his team's servers. Plus, he and I discovered independently, gamers there want to convey a message: "I'm hard."

    I stumbled across the PixelJunk space by accident this morning, while checking out PlayStation Home on my PS3 for the first time in many months. Later, I chatted with Cuthbert about the space and some of the early success Q has had with it.

    Click the thumbnails to see more and get more explanation about what I learned today. (Note that most of the images were taken off of my TV using a still camera. Apologies for the poor quality and for the creepiness of my mushroom-hatted guy.)

    read more: #ps3, #playstationhome, #pixeljunk, #qgames, #original