Are Continues in gaming archaic? For years, we've lost our virtual lives in games but had the sometimes limited option to Contninue. What if — as may be the case in the next Mario game — the Continues counted up?
Back on Monday I described my opportunity to try New Super Mario Brothers on the Wii and my hands-off observations of the game's innovative Super Guide helper mode. As I reported, the Super Guide could only be activated if the player got their Mario killed eight times on a given board. Because the game starts the player with only five lives, the Nintendo rep showing me the game had to lose the five lives, then select "Continue" to get another batch of five and lose more.