Another new concept we're trying out for our expanded weekend coverage is the Weekend Reader, where we excerpt a well-written long-form piece on a subject in gaming and invite readers to discuss it.
Not everything has to be quick-hitter, incremental developments and snarky takes on the week's news. The weekend's longer news cycle is a good time to prop up your feet and ponder how you view the world of gaming, and how the rest of the world views ours, too.
This week, National Public Radio's All Things Consider examined The Path - the choice-based horror narrative about the dangers of a adolescent girlhood, specifically encounters with strangers. It's a moody, murky game in which players confront their own fears, and the consequences of their curiosity.
On 'The Path,' Everything A Big Bad Wolf Could Want