Electronic Arts will show strongly at next week's San Diego Comic-Con, armed with ten games and plenty of panels. It may be your first chance to go hands on with games like Left 4 Dead 2 and Dragon Age: Origins.
Titles planned to be previewed on the show floor, at EA's booth, include Brütal Legend, Dante's Inferno, Dead Space Extraction, G.I. JOE The Rise of the Cobra, The Saboteur and Warhammer Online: Age of Reckoning.
EA will also host the "EA Gaming Lounge presented by Xbox 360" at the Hilton San Diego Gaslamp Quarter Hotel during Comic-Con. That off-con event will feature Dragon Age: Origins, Battlefield 1943, Battlefield: Bad Company 2 and Left 4 Dead 2. Loungers will be able to test drive the second campaign in L4D2, known as "Swamp Fever."
For panel info, read on for official descriptions. See you at the con!
Thursday July 23; 12:30-1:30
Jonathan Knight (executive producer, EA), Ash Huang (art director), Brandon Auman (writer), Christos Gage (writer), and Victor Cook (director) talk about the adaptation of this literary classic into pop culture. They will discuss how they translated the various aspects of The Divine Comedy into a video game, an animated feature, and a comic series, where they were faithful and where they invented, and how each of the mediums differs. Also get a peak at EA's game in development, and also watch the world premiere trailer for the animated feature Dante's Inferno co-produced by EA and Starz Media. Room 8
Dead Space Extraction
Friday July 24; 6:00-7:00
Chuck Beaver (Producer), Ben Templesmith (Illustrator) and Antony Johnston (Writer) will discuss utilizing the interactive gaming medium to portray emotion in a more visceral way than books & film traditionally display. Visceral Games executive producer Steve Papoutsis discusses the implementation of story and talent into games and the art of crafting a believable, epic story into this fall's Wii exclusive Dead Space Extraction. Room 2
The Saboteur Rethinking the WWII Gaming Genre
Saturday July 25; 2:00-3:00
Pandemic Studios™ lead designer Tom French and art director Chris Hunt discuss how historical events served as the foundation for their upcoming action sandbox game The Saboteur, who the Saboteur is, and how the innovative combination of game design and artistic style were employed to develop a unique experience. Room 2
Army of Two: The 40th Day - Bridging Video Games with Comics
Sunday July 26; 3:15-4:15
In this panel Reid Schneider (Executive Producer - Army of Two) and Alex Hutchinson (Creative Director - Army of Two) will discuss how they have been working with comic artists to show players the consequences of their moral choices throughout the game, and how the in-depth involvement of these artists in the production of Army of Two changes the feel of the game. Room 6A